Harm van den Dorpel’s practice focuses on systems that are ever-changing and developing in the context of technology. He engages with diverse materials and forms, including works on paper, sculpture, computer-generated graphics, and software, through which the works are continuously evolving, informed by feedback loops and the design of algorithmic systems.
In creating the images for his latest series, the artist employed an algorithm similar to the one used in producing his early software Markov’s Window in 2004. Over the years, advancements in computing power and the artist's skills led to a more sophisticated approach. Upon revisiting the technology, a shift in perspective occurred, contemplating the dynamics of compression and decompression within the artistic realm. Inspired by painters like Mondrian and Theo van Doesburg, who distilled complex scenes into simple shapes, the artist explored the idea of applying generative art to basic forms—an act akin to decompression. This process involved moving from straightforward geometric shapes to intricate complexities, transitioning from shapes to pixel-level intricacies.