Worlds Apart currently consists of three immersive environments — each an expansive, uninhabited natural landscape containing a single, man-made transparent structure. Within these glass enclosures, highly detailed, familiar scenes unfold, each referencing a specific experience of social isolation. These scenarios are envisioned as taking place in worlds that exist parallel to our own, an idea that lends the series its title.
A contrasting environment features in the second work in the series, which is set in an abandoned marble quarry. What was once a site of intense activity and production of valuable resources is now still and quiet, the marble veins exposed along the carved, staggered terraces. Standing in the middle of the scene like a theatrical set is a depressing TV room of an elderly care home, fully furnished down to a ceiling fan turning miserably above the worn-out seating and the dull glare of the TV set. A chair is placed outside the set and at a distance, signifying a detached vantage point from where one can observe but not engage with what’s happening.