dimensions variable, duration infinite
SOD (1999) - While JODI is widely known for their internet art works, another important part of their practice are the modifications of popular games. SOD is one of JODI’s earlier game modifications. In SOD, the early video game Wolfenstein 3D (1992), in which the goal was to escape from a Nazi dungeon, is heavily deconstructed into a near-abstract maze of pure geometrical forms and pixelated patterns in black, white, and gray. The result is a game space that is loosely architectural and extremely disorienting.
Where Wolfenstein 3D’s representational renderings were considered state-of-the art at the time of the game’s release, JODI’s goal was to bring it back to its abstract dynamics to understand the underlying coded “behaviours” of the game.