The images called Skin (2020) form a contiguous work with
and complement the pieces in the Boîte noire series (2019). In digital language, «Skin» is understood as the matrix elements that make up a three-dimensional digital form. Through a process of unfolding, Thibault Brunet lays out the textures of the buildings, which are spread out like the loose bricks of a Lego box before the model is constructed.
The software sorts the textures by size, from the most dense information to the least detailed pixels. Visually, this ordering simulates a perspective, the view of a desert of stones to infinity, up to the limit of perception of the gaze fixed on the horizon
line. This pure fiction of landscape is even more disturbing when considering the similarity with the deserts of Syria, such as the one crossed by the road that leads from Damascus to Palmyra.
Thibault Brunet presents these skins indifferently, as the beginning of the models that correspond to them or as an extension, in a double movement of construction or disintegration. To stretch
the organic metaphor, they would be according to the stem cells suitable to regenerate an epidermis or the scales of an emaciated skin.