Tabor Robak (1986) explores how technology and consumer culture shape emotional, psychological, and physical life. Known for his digital work, he returns here to sculpture, using mass-produced materials and precise construction to examine the systems we escape into—and what they demand from us.
Massively Multiplayer Chandelier (2024) is made from dozens of black PlayStation 2 controllers, lit from within and hung by their own cords. The piece reflects on the irony of escaping into online multiplayer games - spaces built around stylized violence, trash talk, and the addictive grind of progression. For Robak, a hardcore gamer, the work is personal. The chandelier becomes a noose made of nostalgia. Like a body hung at the edge of a battlefield, it stands as a warning to anyone who might step inside.